I'm a little behind on this news, but Microsoft announced in August that, in process of them switching everything to Xbox branding, they will be closing the Games for Windows Marketplace. At the time of that announcement, they said Games for Windows Live would continue to function. However, also in August, they briefly displayed a support message on the Age of Empires Online page:
Games for Windows Live will be discontinued on July 1, 2014. Although it is available through Steam, Age of Empires Online requires features of the Games for Windows Live service. You can continue to enjoy all the features of Age of Empires Online as the service will remain 100% operational until July 1, 2014 when the server will shut down.
Now, I hadn't heard anything about GFWL shutting down until today, when a friend pointed me to this
Kotaku article about Bioshock 2 being updated by Digital Extremes (who originally handled the multiplayer aspect of the game) which, in addition to other changes, removed GFWL from the game. A player's Bioshock 2 GFWL key can also now be activated in Steam, and all players now own the DLC, including the single player expansion, Minerva's Den.
So, it's great to see a developer taking the time to update a slightly older game to remove the dying GFWL, while also adding better support for controllers, and giving all players more content. However, that brought to mind other games which also use Games for Windows Live. What will happen to those games if/when GFWL does shut down?
As noted on
ghacks.net, developers who do not update their games may be locking users out of minor features (leaderboards, achievements, matchmaking, etc.) or, in the case of games that use GFWL to manage save games, the players will be locked out of their saved games. Other games, like Fallout 3, would lock players out of any paid DLC, as it uses GFWL for authentification. With Fallout 3, modders have taken steps to bypass GFWL because of the issues players were having with it.
I hope that more developers will take the effort to update games when the authentification servers/services are going offline. I hope they will update games to not use GFWL, especially in the case that Microsoft does terminate its service July 1, 2014. Fortunately, if the data from
PCGamingWiki is accurate, some developers are listening.
One last note (personal wish), I REALLY hope that if Steam ever does shut down, they find some way to make our games accessible. I've heard many claim that Valve has promised that would happen, but I've never seen an official source.