Regardless, it was a good stress test for the app and I learned a lot and fixed a lot with it.
Here's what I fixed:
- Typing /rank in the chat at any point will give you your tournament standing (place and points) along with the person ahead of you (if applicable) and the person behind you (if applicable)
- The podium screen now only shows the top 3 standings to everyone; then shows your current standing (same as typing /rank) if you're below third place.
- My "debug" chatter that shows up in the app's UI was getting taxed again with 16 people in it... started getting behind after about 10 races or so, to the point it didn't report the scores one track.
I've disabled the chatter and only have the app reporting error messages, which should make it handle many more people (we'll have to see about hooking up to another popular server out there that can host 50 people or more.)
- Showing nicknames instead of login names on the Standings and Rank reporting.
- Any other stress-related issues we might encounter in future testing.
I'm hoping I can sneak some time before next Friday to run more tests, so you FNGers may be getting more invites to help. I appreciate all your support and hope this will help make the TrackMania tournament at GEEX more fun.
My apologies if any of you jumped in to find me in-game last night... I didn't actually log in to the game and start playing until way late... the first part of the night I was solely working on the app and the dedicated server... chatting with those in the server via ServerMania. If I missed you, I'm sorry. Catch us next time!
GG!
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